Events

Open Source

Austin Game Conference sitting out 2018; Game Leadership Summit coming in September

In September, Austin will be missing one of its key videogaming-focused conferences. But another one, more focused on the management of game companies, will be taking its place. The Austin Game Conference, which made a return to Austin in 2016 and...

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Six lessons we learned from SXSW 2018

South by Southwest, the whirlwind that concluded its 2018 edition on March 17, can leave you with a mental hangover worse than any set of tequila shots or overdosing on Texas tacos.  It’s not just the sprawl and the length of time it stretches (10-11...

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Open Source

Ready, player for June 1: DreamHack game festival returning to Austin for third year

DreamHack Austin is coming back for a third year, bringing three days of game tournaments, live music and cosplay to the Austin Convention Center June 1-3. The Swedish-based gaming-culture festival makes only two stops in the U.S. this year. The other...

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Open Source

Was it just us, or was SXSW 2018 less crowded?

It’s long been a maxim of South by Southwest that everybody’s SXSW is different: with so much content going on, attendees will all have a different experience. But after a few days of the festivals and conference, somewhere around March 11, I began...

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Open Source

‘PUBG’ and ‘Legend of Zelda’ take top prizes at 2018 SXSW Gaming Awards 

There’s no better way to mark the end of SXSW Gaming 2018 than by looking back at the past year and celebrating excellence within the industry. Presented by IGN, Muxy, and Onion Creek Productions, this year’s awards show was hosted by IGN personality...

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Five things we loved at SXSW Gaming 2018

The 2018 SXSW Gaming exhibit hall has, against all odds, become even more jam-packed full of cool stuff to see, play, and put on. Alas, there just isn’t time to do all the things and walk away from the event conscious. Good thing we scoured the expo...

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SXSW Gaming: ‘PlayerUnknown’s Battlegrounds’ developer Brendan Greene on being king (with chicken dinner) of battle royals

What’s the easiest way to go from being a small-time programmer to the developer of a game with over 30 million players? Don’t ask Brendan “PlayerUnknown” Greene, as he didn’t have a strong answer for the secret to the success of his hit multiplayer...

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Open Source

Long-awaited ‘Shroud of the Avatar’ finally ready to debut from Garriott, Austin-based Portalarium

The third floor of the Bob Bullock Texas State History Museum was briefly the realm of video game industry luminary Richard Garriott on Wednesday night.  After all, he was the one wearing the crown.  Garriott, CEO and creative director of Austin-based...

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Despite some glitches, VR cinema takes a leap forward at SXSW 2018

Virtual reality technology, which made such a splash at South by Southwest two years ago, mostly for gaming experience, took a sizable leap forward this week, at least judging by its presence at the SXSW Virtual Cinema. What last year felt like a...

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Open Source

UT’s Eberlin Lab, Austin writer Amanda Gail among SXSW Interactive Innovation Award winners

On Tuesday night, South by Southwest handed out its annual Interactive Innovation Awards at a ceremony at the Austin Downtown Hilton. Here are the winners: AI & Machine Learning: Swarm AI by Unanimous AI, San Francisco. Health, Med, & BioTech...

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