10:16 p.m. UPDATE:
At 8:17 p.m. Thursday, with less than four hours to go until the game’s official launch, Electronic Arts announced on Facebook that it would be suspending all microtransactions for “Star Wars: Battlefront II.”
“As we approach the worldwide launch, it's clear that many of you feel there are still challenges in the design,” DICE GM Oskar Gabrielson wrote in a blog post shared to the Facebook page. We’ve heard the concerns about potentially giving players unfair advantages. And we’ve heard that this is overshadowing an otherwise great game. This was never our intention. Sorry we didn’t get this right.
“We will now spend more time listening, adjusting, balancing and tuning. This means that the option to purchase crystals in the game is now offline, and all progression will be earned through gameplay.”